ext_203925 (
her-lion.livejournal.com) wrote in
damned_bulletin2008-06-24 01:10 am
![[identity profile]](https://www.dreamwidth.org/img/silk/identity/openid.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
(no subject)
[Anonymous.]
Those who were attacked near the Chapel:
I apologize for my actions last night (results of some sort of experiment, I believe? My memory is foggy at best), though the words fall flat. If there is a way I can assist you in healing any injuries you might have sustained, leave a word. I'll find you. Perhaps what I was meant to guard will help.
Those who were attacked near the Chapel:
I apologize for my actions last night (results of some sort of experiment, I believe? My memory is foggy at best), though the words fall flat. If there is a way I can assist you in healing any injuries you might have sustained, leave a word. I'll find you. Perhaps what I was meant to guard will help.
no subject
I saw a trained assassin intentionally pull a killing blow back so as not to kill one of my men. Your words help confirm that it is likely a common instruction, if not a universal one.
no subject
Strange that it would be more than mere suggestion. One would think with all the dangers here, there would be enjoyment in the upper rings over more causalties.
no subject
Many people vanish without a trace, and we know they didn't escape; however, few times have people actually ~died~ here.
It's almost like they keep us alive until we no longer interest them, and then they quickly discard us.
no subject
Having endured something similar to what you did, I agree. It is insulting, and demeaning. And entirely infuriating. Although now, I am much thankful for the order not to kill. Those they unleash the nights they control patients are often the most volatile and/or dangerous and could cause much... damage otherwise.
Still, that only eases the mind a little, when we have the full memory of what we did accomplish in those hours.
no subject
The memories - and the order to not kill - just make it seem like more of a game. I'd almost prefer not remembering any part of it.